WIP HUD design in SM: TGA2. The game is mostly just pen, so that's why there's such a low clone count. (In the image, the clone count is 3) Trying to make this game like Super Paper Mario, mix of RPG elements in a platformer.
MP is for using partner abilities. (Like healing) Haven't changed the coin or star designs yet. They are taken from Super Mario Slinky. The clouds in the background are based on SMW2YI.