| In case you skipped over the helpful, 'Help' page, here's a recap! | In the event of a start-up glitch, double tap the flag | Use W A S D to move Up, Left, Down, Right. (Respectively) | Press F to fire a shot at the location of the mouse. Destroy enemies! | Press SPACE to use the magnet, and collect junk nearby. | Go to the garage (for upgrades), the 'Unidentified High Prices Enterprise' (for new vehicles), and 'Off-Base Firearms' (for weapon upgrades). | Make sure that you dodge missiles and lasers, if you get to 0 'Armor', it's a permanent game over! | If you wanna save, just remix your game and save it as a draft!
| In case you skipped over the awesome 'About' page, here's a recap: | This is my 2nd game! | This game will be consistently updated, meaning new features every so often. | If you want to report a bug or glitch, comment below or message me in some way! I'll get on it and fix it in a snap! | Music: "The Scavenger", by Ian Klopfenstein "Gone", also by Ian Klopfenstein | Credits: 95% of the game was made by me, Nailstrom. A couple references to UNDERTALE by Toby Fox. I worked for a really long time on this game, and I'd love some feedback in the comments! This is my 2nd game! (My 1st game stank, btw) Changelog: Future Update(s): 1.8.0 | Boss Fight released 1.7.9 | Re-balancing & Thumbn 1.7.8 | GAME RELEASE! 1.7.6 | Working on Boss Fight. 1.7.4 | Preparing game for release. 1.7.2 | Added Health, finished 'Off-Base Firearms' 1.6.8 | Added UFO enemy, started 'Off-Base Firearms', added music, "The Scavenger" 1.6.0 & Below | Finishing game basics and features/music.