Jsab but Grace Sally: (Appearance: Red Face) [Friendly?: No] How to survive: When told to hide, complete as many rooms as you can in 5 seconds, then hide by going either on the top of bottom of the screen. Failing to do so will end the game Nick: (Appearace: Purple Square) [Friendly?: No] How to survive: He will be asleep, then he will slowly wake up. If he catches you using ANY key input, he will deplete the timer by 10 seconds. Sunny: (Appearance: Yellow Sun)[Friendly?: No] How to survive: He only moves when a key input is detected. Don't let him catch you, or the game ends. (NOTE: When I say a key input, I mean ALL KEY INPUTS.) OmoOg: (Appearance: Blurple Kirby with yellow propeller and gray shoes) [Friendly?: Yes] Who is he: He wants to help you survive. But he's more annoying than helpful. He only appears on 4/1 Elderly: (Appearance: Brown sad face with an eye in its mouth) [Friendly?: No] How to survive: There will be an indicator to tell you he has spawned. Leave the room before "the face..." timer ends. Failing to do so will end the game. Lost One (NOT IN GAME YET): (Appearance: Pink Square) [Friendly?: Neutral] How to survive: When she spawns, she will sing. You must stay for her whole song. Failing to do so will activate a boss fight at room 99. Rebound: (Appearance: Blue circle, one side scary, one side cute) [Friendly?: No] How to survive: He is like Sally, tho he will rebound (as it says in his name). Though, there's a chance he wont rebound just once, so keep your guard on, and wait for his signal that he fully leaves. Lighter: (Apperance: traffic light) [Friendly?: No] How to survive: they will appear turned off, they will start yellow, and will tell you to stop or continue moving. This entity uses sound indicators, so it would be recommended to turn your volume up. Failure to obey Lighter will flash the screen for 3-4 seconds, blocking view. Lighter will also despawn Nick (only if Nick appears before Lighter) Arrow Keys to move, space to dash collect triangles/Doritos to get more time complete 100 rooms About entity toggle: Again, in the Notes and Credits, I will make an entity toggle to make the game less bunched up. Especially for Rebound and Lighter since they can throw you off. This means soon you can play the game with no entities again (boring).
Update 6/11/26 Bugged out!: Unfortunately, one of the noticeable sprites has turned into a "?" This sprite wont be visible until I try to figure how to fix it. Next Updates (not in order): Lost One release(stay when she sings), Dasher release (dashes towards you in a straight line), In game tutorial, Entity Toggle (makes it so you can choose which entity spawns and which doesn't so the game doesn't feel too much) (Tips: If Nick has already caught you moving, don't wait for him to leave, you're wasting more time. If you think this wasn't tuff, you're true. You can dash through sunny.) Fun Facts: Elderly, Rebound, and Sally are related, being siblings. Sunny's moving design is inspired by an enraged scarfy. If you played the game at the start, you would know there were no entities. Boring. Nick is the first male entity in the game. Sally is the first female entity in the game. Sunny is into K-Pop Elderly isn't actually elderly, he's liek 81290382109381908302 yrs old Nick and Lost one aren't related Rebound likes to be an annoying piece of shi. Every entity hates him. The player's name isn't cyan. That's for another time. Elderly's mechanics was originally going to be for Sunny. Sunny's mechanics were going to be different, he would only move if your eyes were closed, but I thought there was a block for that (for some reason there isn't) You can actually skip a room by going on top of Eldery's escape or below it, then going into it. There isn't code for Eldery's escape to go to the next room. I'm not patching this because I know the game is difficult. Elderly only has 1 eye. Theres a chance for Lost one to get scrapped because her concept might be a lot for me to code. OmoOg isn't that much known to the other entities, because he only appears on 4/1