Start - Click a tile on the screen ( sometimes it doesn't work and i don't know why so just restart the project if it happens) The playing - Click the button in the top right or press Space to change target mode. A Flag indicates you are placing/removing flags on the board. A mine indicates you are breaking tiles. The number on a tile represents how many bombs are in the 8 surrounding tiles. Only covered tiles contain bombs. Clicking on an incorrect tile will reveal the location of every bomb, highlighting the fatal one red, and ending the game. Flags are used to mark tiles which are bombs. Flagging a tile will prevent you from breaking it until the flag is removed, which is dome by switching to the Flag mode and pressing on a marked tile. Clicking on a revealed tile of which's number of bombs surrounding it matches the number of flags around it will break nearby unmarked tiles. If you Flagged a safe tile, this will break a tile with a bomb beneath it, ending the game, so be careful!
The empty sections are at the top and bottom By the way it lags a lot