i fixed the problems i caused (maybe dont count on it) youre welcome i was gonna add music but forgot again (i would recommend listening to music while you play) i probably missed a bug somewhere please tell me in the comments below and be sure to like and subscribe! click the glag (means green flag if youre new to the stream) pretzel wasd or arrow keys to move ig q to use your skill click to shoot towards your mouse z to advance dialogue (in the cosmetic menu) left and right to switch skin/background, up and down to switch between skins and backgrounds currently has: - 14 cool enemies! (3 of which are totally not very similar to each other) - 4 bosses - like a lot of skins - a fair amount of backgrounds - documents for the enemies and bosses CHANGELOG v0.3.5 - Adjusted SOUL gain; you now additionally gain SOULS for every 4 crumbs earned, instead of exclusively from wasted crumbs at death. - Added save codes; you can reset, save, or load your progress by selecting MANAGE DATA in the menu. - Added text at the beginning of Salt Shaker and Rolling Pin's fights to actually tell the player what they need to do. - Salt Shaker no longer waits for you to attack to spawn more rocks. - Friend can no longer be trapped in the corner of the rooms. - Friend can be upset by Knife again! (Previously removed due to Friend getting stuck) CHANGELOG v0.3 -Added the shop, where you can purchase Skins, Backgrounds, Skills, Traits, and Weapons for a new currency, SOULS! You can get SOULS by dying in runs, getting about a fourth of the crumbs you didn't spend. - Also added many new things to buy for SOULS of all five types; - 11 new Bread Man skins - 6 new backgrounds - 2 new skills (you need to purchase the dash now that the skill system exists so im counting that as three) - 3 traits (new thing yo!) - 2 new weapons (you dont have to buy butter i just didnt want to make more weapons) - Reworked how which boss you fight is selected; Instead of getting a set boss after each room, each boss is assigned a rarity as will be given randomly (except for Butter Boy, he will always appear first). - Butter Boy is a Tier I boss, other easy bosses are Tier II (such as Butter Man), and harder bosses are Tier III (Such as Salt Shaker). - Added three new enemies: - Teacups (Common) - Kitchen Scale (Rare) - Friend (Rare) - Added a new boss: Rolling Pin (Tier IV) - Reordered the order of the documents to be based off of rarity, rather than order of creation. - Removed Salt Shaker's cutscenes for the time being. It will return if/when I make a campaign mode. - Salt rocks, bullets, and minions no longer block your salt rock bullet. - Balanced the Charms somewhat. - Various Kettle buffs; - Kettle's health is now 4 (Previously 2) - Kettle now takes 9 seconds to explode. (Previously 12 seconds) - Kettle has been upgraded to Uncommon rarity, and therefore gives more crumbs and shows less often. - Kettle's explosion is now faster. Various Cinderblock changes; - Cinderblock's size increased to 75 (Previously 70) - The Butter Bullet weapon no longer pierces enemies as much. - The Crumbs counter no longer shows during the boss fight or it's introduction cutscene. - Tweaked the design of most backgrounds to look better to me personally yo!
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