new version of a grid war i guess because it was really messed up rules: w: warning r: action undone t: temporary timeout b: permanent ban 1. you can take only 16 units or less whenever starting. (w if taken more than 16 squares when starting) 2. you can take 4 maximum units whenever you want. (r if taken more than 4 squares) 3. uniting is allowed. however, you can’t unite instantly; you can only unite by sending a request and seeing if they accept it. (r if uniting instantly / uniting although they didn’t accept your request) 4. you cannot take land from an existing nation when starting. (r if rule broken) 5. no, you don’t exactly have to give your land a chessboard pattern. 6. do not expand the grid or open another grid. (r if rule broken) 7. if you want to quit, remix with the title “[quitting]”. @dexterhotel will mark your land in a gray chessboard pattern, marking it as unclaimed. 8. do not change the rules. (r if rule broken) 9. alternative accounts can control their main account’s nation. however, if you control a nation that isn’t your / your main account’s nation, then the action is undone. 10. You must comment "remixing" before remixing.
c2a I made my capital! Make yours if you want! 75% there to year 100!