With a twist on the classic platformer formula - travel on top of walls and ceiling and change your gravity dynamically. Collect all mushrooms in a level to reach the next one! Note: the difficulty ramps up pretty fast, so just press Enter to skip to the next one if you're stuck. Controls: WASD / arrow keys - move R - reset M - mute music Enter - skip level I wanted to get something quickly out there, but of course this mechanic has tons of potential. Might expand on this in the future!
all me this is inspired by an old project on this site that I can't imagine how to start to track down - it had one level, no goal, and simplified graphics. The original project was a proof of concept more than anything, and consisted of mainly nested if-elses and a lot of edge cases. My goal was to create a versatile system easy to create levels on... it took many iterations lol also - if anyone knows what project I'm referring to, please let me know as I'd like to thank them more directly! (not griffpatch) music: Brendon Moeller - Sunshine Rain changelog: 11/19/25 release 11/22/25 added slime trail 1/6/25 added arrow keys support #games #game #platformer #gravity #snail #games #game