Press Space to Pause and unpause movement. Mouse to move. This project is mostly a Physics Engine test. There are only 2 maps, as this project is a demo. Lately I have been getting into FTC programming and have been using a program called Pedro Pathing. This program uses coordinates to make your team's robot be able to curve and move dynamically in autonomous mode. The program uses 2 dead wheels to sense the robot's location on the playing field. So, Even if you bump the Robot, it goes right back into its path without interruption. This program got me thinking on creating a variable based physics Engine for a car, so here it is. I also implemented a moving camera system so that the game would feel more engaging
This was made by using mouse coordinates, delayed car heading, many different math operators to smooth out the movement, and color touching color blocks for crash detection.