This is the most barebones renderer possible for Oxygene's world-famous (among the demoscene niche) STNICCC2000 demo. It's so bad it pauses rendering when it can't handle illogically-stored frames (no, it's not your hardware getting all hitched up), and apparently can't even do every last polygon! I may work on this some more with time, but for now, there's other implementations to show it can OBVIOUSLY be done, like: * goboniccc2000 by trigophers (GoboScript) - https://scratch.mit.edu/projects/1116354205 * ST-NICCC 2000 Scene (No Data) by Rhodexa (requires importing files provided on GitHub) shttps://scratch.mit.edu/projects/882431442
Original demo: Oxygene (STNICCC2000 Demo) BGM: Laxity - Checknobankh (as used in Desert Dream), exported to MP3 in OpenMPT using default settings Dataset adapted from friol's HTML5 port (as parsed.js)