earclacks but scratch chapter 2 is finished!!!! unlockable characters are finally done
This game is currently unfinished and full of bugs, don't expect much. thx to @earclacks on youtube and insta If you don't know them check their acc out their content is quite entertaining --HOW EACH ONE WORKS-- sword- +1 dmg/hit dagger- +.25 dmg/hit (passive: no damage cooldown + 4x faster than usual) shield- +.5 dmg/hit, +4 size/hit scepter- +.5 lifesteal/hit unarmed- +.375 dmg/hit, +.6 speed/hit spear- +.35 dmg/hit, +5 size/hit scythe- 1 dmg/1.25s once hit axe- +2.5 crit dmg/hit, 1/4 crit chance hammer- +5 rotation speed/clash, resets on hit, dealing half of rotation speed. if at base rotation, only deals 1 dmg pan- no damage increase, 4 base dmg, 1/3 stun chance, dealing 10 dmg and stunning for 3 seconds (does not stack) after stun, opponent will lose any movement and weapon speed previously gained survivalist- starts off slow with 5 speed and 0 damage, +.2 dmg and +.2 speed for each hp lost (no limit)(no weapon) charge- slowly builds up speed until hitting opponent, dealing a third of movement speed, only if speed is greater that 14. If speed exceeds 20, will stun enemy for 3 seconds on impact (no limit)(no weapon) mini angel: your own little version of the angel boss, having a weapon this time! it actually is little as well! upon being hit by the enemy, will gain a great speed and damage boost lasting until they hit the enemy, stunning for 3 seconds. 3 base dmg <<UPCOMING>> (boss) vampire: 1 base siphon, at under 33 hp gains 2x speed and 7 siphon ==bosses== angel- 1 base dmg, at under 50 hp, restores to 77, gets 10.77 dmg, and 2.7x speed I recommend you do not do scepter vs scepter its a waste of time and takes forever axe vs axe is pretty cool tho