Spells! ↓ --------------------------------------------------------------------------------- Summon Greatsword: Teleports Kris's greatsword to their right hand, or left if they're using their right. If they are holding something in both hands, the sword will levitate next to them until they grab it. (1/1) Haste: Increases Kris's speed (2/2) Jump: Launches Kris in a specified direction (1/1) Minor Telekinesis: Allows for the levitation and movement of objects a certain distance from Kris, and allows for the pulling or shoving of farther objects (2/2) Frost: Creates ice crystals. Could be anything from reinforcing their armor with frost, or creating icy projectiles. (3/3) any key for a surprise
Hey OP please tell me if you have any problems with the mana costs (Your username is a "bad word," so I didn't put it in here, otherwise I would refer to you directly) Music is by Quark on Soundcloud Character by N.T. Same and CamButCooler. I didn't make Anti-Same Kris. New チョコボール! Like Bug, Kris is a construct, in this case given a SOUL. Heh... almost like... a cage... with human souls and parts.... deltaurne...