UNFORTUNATELY DUE TO SICKNESS AND OTHER EVENTS THE FULL RELEASE HAS BEEN MOVED TO JAN 15th, 2026 Welcome To STICK DEFENSE 3! PLEASE READ INSTRUCTIONS AND NOTES AND CREDITS FOR FULL STORY Also If There Are Any Bugs Tell Me Or Else. *chances of getting a new friend in your walls increases ------------------------------------------------------------------------- Main Screen: This Will Be The Screen You Will Be On Most Of The Game. Here Are Some Things You Need To Know. 1. Building: Go To The Build Shop And Use Your Materials To Build Different Structures. 2. Wood: Wood Is Used For Structures, Citizens, And Some Troops. 3. Iron: Iron Is The Rarest Material In The Game, It Is Used For Stronger Structures, Stronger Troops And It Is The Main Material For Swords. 4. Swords: Swords Are Used To Buy Troops During Battle. The More You Have, The Longer You´ll Last. ------------------------------------------------------------------------- Battle Screen: This Screen Is The Most Intense, Let Me Tell You Why. 1. Troops: There Are 5 Troops You Can Buy (ALPHA 0.6 Only Offers 3) Each One Is Stronger In Its Own Way. 1-Squire 2-Spearman 3-Guard 4-Knight (NOT OFFERED IN ALPHA 0.6) 5-Giant (NOT OFFERED IN ALPHA 0.6) 2. Enemy: There Are 5 Different Enemies Used To Raid Your Base (ALPHA 0.6 Only Offers 2) They Get Harder The Longer You Play. 1-Protester 2-Farmer 3-Raider (NOT OFFERED IN ALPHA 0.6) 4-Brawler (NOT OFFERED IN ALPHA 0.6) 5-Giant (NOT OFFERED IN ALPHA 0.6) 3. Towers: Each Tower Has 1000 Health, Each Troop Does Different Damage To Them. ------------------------------------------------------------------------- Battle Results: Losing Or Winning A Battle Will Effect Your Game 1. Losing: Losing Will Start An Enemy Base On The Main Screen That (Depending On How Many You Lose) Grows And Destroys Structures. 2. Winning: In ALPHA 0.6 Winning Only Gives You Loot, Yay! -------------------------------------------------------------------------
This All Started Way Back 2 Years Ago When I Started, I Wanted To Make A Tower Defense Game, About A Year Later I Saw A Game Called STICK WAR. I Loved The Game And It Reminded Me That People Have Already Started Making These Games But Most Of Them Were Remixes Of STICK WAR. So I Started On My Own Game. It Was Called WAR. It Turned Out To Be One Of The Worst Games Ever, But I Didn't Give Up. It Took Some Brainstorming And Half A Month Until I Released The First Version Of Stick Defense. (Called StickFight At The Time) It Wasn't Bad But There Were A Lot Of Glitches, So It Took A Lot Out Of Me And My Free Time To Give It A Big Update. The Game Looked Way Better Then Before And I Even Gave It Halloween And Christmas Updates. About A Few Weeks Ago BasicFormity Said That Him And Some More People Wanted Another Update Or A Second Stick Defense So I Started Working On STICK DEFENSE 2 And About 4 Days Ago STICK DEFENSE 2 Alpha 1.7.2 Came Out. That Was About A Year Ago, Little Did I Know That I Would Stop Scratch A Year Later. STICK DEFENSE 2 Was A Fun And Interesting Game And Project I Made After Seeing That The OG Stick Defense Kinda Sucked. It Had New Troops, Different Backgrounds, Cool Music, BUT, It Started To Bug Out BAD. It Started When I Left It Unattended For A Couple Of Months. When I Played The Game It Started To Lag, Difficulties Started To Blend Together And I Thought, ¨I Might Have To Take It Down.¨ But I Couldn't! Dispite All The Bugs, It Was The Best Game I Made. So STICK DEFENSE 3 Became The Idea. At The Time I Started To Lose Interest In Scratch, So It Never Surfaced. Fast Forward To A Couple Of Months Later, I Welcomed Scratch Back With An Open Heart And Created ZOMBIE INVASION, A Troop Deployment Endless Tower Defense. Wait Tower Defense. Waaaaait... STICK DEFENSE! And That Is When I Started This, I Planned A New STICK DEFENSE With More Ways To Play! Building A Society, Battling The Classic Stick Defense Way. SO... On Jan 15th, 2026 STICK DEFENSE 3 Will Have Its Full Release EXACTLY 3 YEARS AND 10 DAYS SINCE THE FIRST WAS PUBLISHED!