FULLSCREEN RECCOMENDED HOW TO PLAY Press SPACE if office assets feel "wobbly" Mouse to interact with objects If you are having trouble seeing whats in the cameras, you can adjust the visibility of the UI (user interface) Simon and Violet will approach your middle doorway. They are sensitive to bright strobing lights. So if you see one of them there, use your flash beacon to scare them off. Gpup and Gaow will try to enter through the vents. Only one of them can try to enter at a time though. Each one always goes through a specific vent. Gpup: Left Gaow: Right Closing a vent opens the other vent. So you can only seal one vent at a time. If you see Gpup in the left vent shut the left. If you see Gaow in the right vent, shut the right vent. Jonah likes to play hide and seek. His laugh will signal he is about to arrive. (His laugh sounds annoyingly familiar though...) When he arrives, shut off the lights in your room until he leaves. You cannot use the cameras or the flash beacon while the lights are off, but you can toggle the vents. Lisa likes to play peekaboo. Her laugh will indicate she is about to arrive. When she arrives, you must not use the cameras and stare at her until she leaves. If the lights are off, she will take longer to leave. There are only 3 enemies on Night 6 that will be explained before that night. So yeah, theres that.
FNAF by Scott Cawthon Gpop.io and its characters are owned by cer0zz Uzi Doorman is owned by GLITCH productions Jenny Wakeman (mentioned) owned by Rob Renzetti Office: Me Menu music Underneath 2 (from FNAF world) Game inspired by One Night at Flumpty's 2 Cameras I made using AI Show Stage Hallway A Storage Room B Office Hallway A & B Restrooms Left and Right Vent Fixed a bug where the cam UI Opacity slider wouldn't hide after 6 AM.