I'm making this public bcause I caught the flu, so like a compromise for not getting any work done for the past 3 days A testing area I've been working on to compile all the characters themselves into one sprite Debug features Space: Sets Bob's insanity to 100, gives Marry a streak of 999, sets OV's battery to max, give Unique battler infinite ammo Currently Added: No Sleep Bob Zaroff Flame Box Cat Purple (or PTHL) Sleep Productions Marry Forgotten Cloner OV Unique Battler Rec Gimmickless skins (skins that I still need to program their gimmicks) Armored cat (need to implement speed decrease) Sleep productions, Viking helm (need to implement speed decrease) Daisy (need to add fire) Finished skins No Sleep Speedy cap (double speed, half damage) Mega Charity (replaces upgrades with strong attacks) Too Late (machines and shops use HP rather then money) Bob Zaroff Battleworn (Increased base damage in insanity, lower base damage outside of insanity) Medieval executioner (insanity gives less damage, and no speed, but jumping and attacking sends out axes) Cone Head (insanity is automatically used at 100, if used at 100, summons a minion that explodes when near the opponent, insanity gain is slower) Flame Inverted Flame (Fire attacks are now freezing attacks) Rainbow (no effect) Burst Dragon (no fire damage, charging is quicker) Box Cat Fancy Cat (sandwiches have smaller hitboxes, but are more effective) Factory cat (lower base damage, now applies burn) Purple Unwise Spender (combo gives more damage, combo runs out faster) Dumbest Dummy (less damage from combo, combo sends out acid projectiles) Stickans (no longer deals shock, instead applies burn) Sleep Productions BIRTHDAY :} (a fraction of all damage dealt is stored, until a hallucination explodes, all stored damage is dealt in the explosion, lower hallucination base damage) Casino Night (damage can deal anywhere from 0.1x your normal damage, to 2.5x) Marry Joe (your throw attack is replaced by a gun attack, once activated, use the mouse to aim, and click q to fire) Cony (nothing special) Forgotten Cloner Dark Heart, slight life steal, no longer deal extra damage on the 3rd hit Heathcliff, upon hitting your opponent 20 times, stun them, no longer deals increased damage on 3rd hit Shedletsky, can no longer vanish, instead, use a self heal that leaves you vulnerable during the use OV Short Circuit, fire attacks are now electric attacks Inferno, stronger jumps, but you fall faster Pizza maker omega, temperature now unleashes attacks, each one being harder to dodge than the last, temperature now uses up more battery Unique Battler Six shooter, crates now set ammo to 6, regardless of how many you have Clinna switched moveset to be close-mid range Original, switched moveset to be more ranged focused, attacks are harder to control
I have had to resort to making ANOTHER temp transfer project to make the new sprites & attacks, because trying to open up the code on the school computers should honestly count as a zip-bomb