Ghasty Attack: Meteorite sneeze Marks a zone which will get striked by a fire ball after a short delay. Damage: 2300 Reload s.: normal Range: long Super: Aggressive sneeze Shoots three fire balls that although have their super radius still auto-aim inside the circle. They also leave fire on the ground. Damage: 3x1500 Fire damage: 420 Range: long Hyperharge: No passive only aggressive Shoots 5 fire balls all around the super zone and fire radius is bigger. Gadgets and starr powers Ghasty Meteorite pressure: Next attack destroys walls and bushes. Anti-cry: Ghasty creates an area of fire around her, bigger than super fire. Flame-thrower: Basic attack also leaves fire but it does 30% less damage. Dryer: You or your teammates get a 15% shield while standing inside Ghasty's fire. Stormy Just a sound: Next attack goes through walls and enemies. Predict that incoming!: A lighting bolt strikes Stormy's enemy dealing damage and stunning for 1 second everyone around him. Harmony: Stormy becomes faster for the same amount of % as enemies get slowed down by his attack. Cacophony: Whenever slowness from Stormys attacks get stacked enemies also get bonus 3% slowness. For free! Mythic gear: Lightning analysing: Super slightly auto-aims on enemies. Music disc: Stormys attack bounces off walls. Category: beat Rarity: loud Warlox Outrage: For next 4 seconds Warlox's attack will automatically be fully charged. Box shell: Warlox becomes an 80% shield that will decay over time. It will fully decay in 8 seconds but Warlox can't move during that time (he still can attack). Best armour: Warlox becomes a shield for 2.5 seconds whenever he uses an attack charged below half. Mastered out: Warlox can hold his attack without actually attacking for longer and his super does more damage. Music disc: Warlox's attack is longer and reloads faster. Category: Voice Rarity: normal Elysa Toxin spread: Next attack will leave an area that will poison and slow down anybody who steps in. It lasts 12 seconds. Chamber of snakes: Sets an invisible for enemies trap full of snakes that stuns and does damage to anyone caught. Deadly poison: Poison lasts for an extra second. Snake wrap of wrath: Enemies are seriously slowed for 4 seconds after Elysa's super. Mythic gear: Double whip: Elysa has 4 ammo instead of 2. Music disc: Elysa's super range is bigger and she can now pull enemies through walls damaging them each time they hit a wall. Category: effect Rarity: loud Golemin Heavy copper: Next attack stuns the enemy. Lighting rod: Golemin starts hitting himself with lightnings. Each lightning charges 5% of his super but there will be an enemy in radius it will charge 20% and deal 860 damage to the enemy. Lightning charger: Each time Golemin loses 20% of health his reload speed gets increased for 3 seconds. Happiness and joy: When teammates are standing in Golemins super charge area they get +5% speed boost while Golemin gets +15%. Music disc: Golemin gets a 20% shield when he's out of combat for 3 seconds. Category: beat, melody Rarity: normal Duke Retreat plan A: Duke creates an area of smoke bigger than from his attack which has same effects for 5 seconds. Retreat plan B: Duke dashes forward increasing movement speed for 3 seconds. Safety first: Duke gets 30% decaying shield when he enters bushes. Cool sunglasses: Smoke from attack lasts 1 extra second. Hypercharge: Boom bam kababoom Super now also leaves smoke. Also smaller nukes dealing 2000 damage each land around the supers epicenter. Jake Low arrow production: Jakes attack will stuck in the last mode he used for 4 seconds. Strength potion: Jakes attack will become new effect for 5 seconds. During that time Jakes arrows will deal 300 more damage but won't do anything else. Dark like a shadow: Enemy must to stand really close to Jake to reveal him in bushes. Unlimited supplies: After defeating an enemy Jakes reload speed will temporarily increase. Thats it :)