Fight your way across the level, and find the 28 fruits :) If you are stuck on larger jumps and jumping mechanics, you should play the original game first. [Arrows or WASD] - Move [Space or H] - Attack [M] - Music On / Off. [P] - Pause On / Off [T] - Throw (Shurikens/Pike once picked up) I update this game semi-regularly. Follow my profile if you wish to see new updates in the future! Hold down to crouch, Tap down to drop through platforms. Crouching for a second provides you with power for an extra long jump, or a powerful kick. [0] - Level Editor On / Off [1...9] Select Tile Type [Q & E] - Cycle Tile Sets [F] Toggle fly mode [L] - Reset screen boundaries Original Game by Griffpatch. Level design by me. W.I.P. Changelog: June 6, 2026: v1.0.4 -1 more fruit. May 22, 2026: v1.0.3 -Shurikens only use one costume, and projectile costumes are now decided by a list rather than a lot of if-statements. -Pickup data is stored in a list. -Shurikens deal less knockback. -2 more fruits. May 21, 2026: v1.0.2 -Main music loops without fading in or out multiple times. -Clubman enemies are introduced earlier. -Clubs can no longer be left midair. -Griffpatch Rainbow May 20, 2026: v1.0.1 -Music now loops the middle part, having a beginning and end for the boss song. -Simplified the weapon icon's code. It no longer bugs when you switch weapons too fast. -The beginning is easier. May 19, 2026: -Version 1.0 Release! -New Level. -Shuriken Enemies only drop one Shuriken. -Clubman enemy spawners now have the updated texture in them. -Trees and clouds no longer delete the tiles next to them when destroyed. -Trees can now be built out of their individual tiles, instead of all at once. -Added a new variant of spikes with the temple background. -Pike Enemies have more health, jump further, and can attack midair. -Added a new background tile for the temple. -Added 1 wide and 3 wide tree tiles. -Added branches that match the 1 wide tiles. -+ shaped bricks can now have shadows and line up properly with bottom tiles. -More leaf tiles that line up better. -Shurikens have a smoother animation and move faster. -New title. -Shuriken Throwing animations are smoother. -Shuriken enemies have a 1 in 10 chance to throw another shuriken. -Enemy costumes are now determined by name instead of ID#. -Player is no longer able to fling mobs super far in the air. -Player can no longer throw shurikens while running because the animation was cursed. -The Boss can now throw 3 Shurikens in an arc. -There is now code for projectiles to move vertically. -The boss will turn around upon reaching the screen borders. -If the boss falls offscreen, then the boss despawns. -If you have a weapon, the knockback costume matches it. -You can no longer pick up a pike or club while holding a pike or club, and they won't get deleted. -Minor Guidance has been added. -New tile that can lock the screen when the player goes under it. -BOSS MUSIC! The song is "arena1" from Minecraft Dungeons by Johan Johnson. zbsmobile was the first person to figure out where the name came from. GG! :) ygg pls