drag the cat and adjust the slider codes consolidate several variables in to one string outputs decode the codes into identical variables as inputted (I think) codes can be saved outside of the game and then reinputted later method 2 is definitely better for any of my purposes. the only benefit of method 1 is that it creates a string of only numbers, which could be easily be stored as a binary number, but this is scratch.
i just found out that dragging the sprite on the project page provides continuous position variable changes, but when dragging inside the code editor the position only changes when you let go of the sprit. (this is with draggable mode on)