WASD - Move QE - Up/Down Arrow Keys - Turn 1 to 5 - Pick Scene (I suggest only opening scenes 4 and 5 in TurboWarp because of lag) 6 - Load OBJ
I added shadows to the engine! Though they are only based on if the face is facing away from a light source, so there aren't any cast shadows yet. It runs better on TurboWarp, so here's the link: https://turbowarp.org/1245113699/ ~~~~~~~~~~~~~~~~~~~~~~~~ Scene 1: Sky Island Scene 2: Space Scene 3: Suzanne the Monkey Scene 4: Utah Teapot Scene 5: Stanford Bunny Scene 6: Imported OBJ ~~~~~~~~~~~~~~~~~~~~~~~~ Notes: I will add textures eventually. Triangle overlap is not handled nicely since it's per triangle depth sorting. Imported OBJ files must be only made up of triangles since it doesn't accept other model types.