Hello! I wanted to share a new update regarding the performance of Atnamb: AING, and the future state of Konal Projects. Last month, I released the final game, on itch.io. While the numbers of plays didn't reach anywhere near as one of my older projects, I still appreciate everyone who tried the game out for themselves! Atnamb: Attack In Nocker Genral is only a first step to more future bigger games, which leads to me talking about where the direction will go from here. Improved Art - The art-style will see some changes and improvements, character designs, and environments will be more original, and a little more advanced while still keeping the 2D-art charm. Enhanced Gaming - The plan is for newer games to focus on quality and polish, and will continue to grow in ambition. I am also considering remaking/expanding upon already established projects already created on this platform for another time. Quality of Animations - I am continuing to work on more expressive character animations, facial expressions, and more fluidity in movements. New Music Direction - Future songs, and soundtracks will be created to a new music software instead of Jummbox (though it may be used for demo tracks to be re-arranged in the new software). I cannot wait to showcase what the future of content will hold! Keep up with the great projects!