Idea: The killer is picked at random between whoever gets people choose to play as. the weapon is random, but certain killers have both preferred weapons and skills in certain weapons. For instance, if Pyromosis gets an axe, he can cut people in half instead of needing two hits to kill, thus making him kill faster. Atomosmosis prefers the staff. Not only does the killer not start with their weapon (Give them some time and they just... get it) But survivors can pick up weapons as well. The survivor versions of the weapons don't do much. The staff will just teleport a player to a random room, the knife slashes but deals no damage, You just flip the axe. Only killers can hurt people. Once one person is left, it's then a hide and seek mode (You can also choose to start hide and seek mode off the bat), but hide and seek is where of course the survivor needs to hide for x amount of time. I have an idea for skins as well as weapon cosmetics. I may start to work on this later. I have some big questions though ONLINE MODE? (Will take more time to make) NPCs? Collectables? Please give thoughts and ask if you want to help My main is @AtomicOperations so if I don't respond in a while ping me on there about it, idk.