WASD to move SPACE to fire survive and destroy the boss LORE: In the world's desperation to kill an organism of unknown origin, capable of creating matter from seemingly nothing and bringing chaos to all in the years prior, drastic measures had to be taken. The last of humanity, secured in an indestructible bunker, created a computer program to simulate the organism. Thousands of subjects, forcibly put to the task, are forced to sacrifice their minds and become uploaded into the simulation. Countless people have entered the simulation, and fought the simulated organism head to head. Every time one dies, punishments is served as being infinitely reincarnated as one of its weapons. As the pool of available subjects dwindles, humanity is forced to its knees. One final subject is chosen, but instead of being punished for every death, they simply have to be put through the suffering again. Once this subject can adequately kill the boss with haste and while sustaining the least amount of damage, the mind will be transferred to a weapon, and said weapon will be used to subdue, capture, and incinerate the organism. The mind, however suffers increasingly agonizing pain from each cycle. While humanity waits outside desperately for an answer, the mind searches for any possible method of sweet release. For now however, the mind must suffer. It must fight to the death, over, and over, and over, and over again. No matter what the last of humanity is doing, the mind attempts to haunt their brains in vengeance.
Gunslinger Music: Die of Death OST: Vigilante Shootdown Credits: @wet_chips - Programming, Art, Game Design, Sound Effects, Menu Music. Thanks to: @MoistFrop - Inspiration @nightflyer42 - Suggestions and Playtesting @gdsmedt87 - Suggestions YOU for playing.