Thanks to @InfinityChubs88 for the template Use headphones for a better experience! Drag and drop an icon on a character to have them sing. Drag down a character to have then stop singing. The mute system does not support Mobile. Also if you click the character, they don't leave until the loop is done (neat!)
Even though I said that Grand Forks is the last instalment, I'm making it because it is the FIRST ANNIVERSARY since Santa Cruz, where I finally got the courage to share it. They are still in the northernmost part of Dakota, but they have moved further north, now nestled really close to Canada. And that was a lie, it's a totally new cast to celebrate the original characters from version 0! Additionally, some characters will be based on one-time characters who never appeared again after the mod in which they were introduced. And this is the FIRST mod to have a different melody for Loop 2; this is substantial growth as seen here: Melody repeated 4 times in 2 loops (v0-v2) Melody repeated for Loop 1 and Loop 2 (v3-v5) Melody is different for Loop 1 and Loop 2 (v6) Thanks to Ozzybox, Sprunked, Y Box, Neesterversal, Chaotic Neighborhood, Ovibe, Cool As Ice, Colorbox, KATS, and Incredibox, And most importantly, you! Changelog -------------------------- Nov 21 (8;55 PM - 9;05) M1 - FM Organ M2 - Bagpipe M3 - FM Twang M4 - Shakuhachi M5 - Triangle Wave E1 - Kalimba Nov 22 (11;55 AM - 1;15 PM) Device reset, and I had to remake all of the melodies -_- Also I set up the beepbox file wrong because I usually do 16 beats per bar (v4-v5), but accidentally left it as 8 beats per bar (v0-v2), so i had to redo the melodies again --_-- M1 now Celesta M2 now Atmosphere E2 - Brightness E3 - Fretless Bass E4 - New Age Pad (same as v5, loop 1: M4, loop 2: E5) E5 - Warm Pad B1 - Standard Drumset B2 - Chip Noise ~ = break Nov 22 - (1;30 PM -1;50 PM ~ 2;40-2;50 PM ~ 3;20 PM - 3;50 PM) The extra time is mainly because I have to make each character original and I can't reuse a color scheme. Animated all the Melodies (only M1 and E1 :( ) Nov 22 - (6;00 PM - 6;35 PM ~ 7;15 PM - 8;10 PM) Animated M2 - M4 Nov 23 - (2;30 PM - 3;30 PM) Animated M5 and made new loop symbol Nov 26 - (6;25 PM - 7;30 PM) Animated E2 and E3 Nov 27 - (3;15 PM - 4;00 PM) Animated E4 Nov 28 - (1;00 PM - 1;50 PM) Animated E5, and B1 Dec 12 - (7;45 PM - 9;20 PM( Sorry for the hiatus Finished new loop design and animated B1 + B2 Dec 14 - (7;00 PM -7;30) Fixed B1 + B2 (gave up lowk) Made B3 and B4 B3 & B4 - Standart Drumset Dec 30 (Two days left until publish) - (10;40 PM - 10;45 PM ~ 11;05 - 11;15) Created B3 look Dec 31 (One day left until publish) - (7;35 PM - 8;00) Made B3's animation and B4's look Jan 1 2026 (Publishing today) - (2;25 PM - 2;50 PM ~ 4;30 - 5;05 PM ~ 5;45 - 7;00 PM) Made Animations for B3, B4, and B5. Fixed bugs and changed themes and Beats' icons. B5 - Melodic Drum Jan 1 - 7;10 PM Published with changes still needed. CHARACTER NAMES: B1 - Aidan (Jasper) | B2 - Allian (Lime) | B3 - Breeze (Sky Blue) | B4 - Lila (Lavender) | B5 - Kael (Emerrald) E1 - S. Immer (Slate Blue) | E2 - Vega (Yellow) | E3 - Kelly (Tangerine) | E4 - Quinn (Silver) | E5 - Orion (Navy) M1 - Rally (Azure) | M2 - Patrick (Mint) | M3 - Yeri (Periwinkle) | M4 - Draven (Maroon) | M5 - Esm (Pink) V1 - | V2 - | V3 - | V4 - | V5 - Genders (ordered by creation date): M: Draven, Esm, Orion, Allian, Kael X: S. Immer, Quinn, Vega, Breeze F: Rally, Patrick, Yeri, Kelly, Aidan, Lila Colour Order: Draven - Aidan - Kelly - Vega - Allian - Patrick - Kael - Breeze - Rally - Orion - Yeri - S. Immer - Quinn - Lila - Esm