WASD - Move QE - Up/Down Arrow Keys - Turn
This uses triangle indexing to render, so instead of having every triangle render with their own vertexes, they share vertexes so it runs faster. Please feel free to leave feedback/suggestions in the comments. (: TurboWarp: https://turbowarp.org/1246768124 This was actually made as a test before I made the rasterizer for Night Owl 3D Engine.