wasd/arrow keys to move click to shoot the game is endless default stats bullet cooldown- 0.5s spawn cooldown- 0.125 - 1.125 HP start- 10 characters (sorted by sides): circle (speedster, basic) triangle (shooter, self destruct) square (basic) pentagon (shooter) hexagon (speedster, self destruct) heptagon (tank, stealth) octagon [upcoming] (sniper, tank, self destruct) nonagon [upcoming] (basic, swarm)
v2 will include octagon, nonagon, and bosses from the original game (this game is a polished remake), and a life system, power up system, shop system 'n' maybe more if I make more stuffs the current character (octagon) was really hard to make so I released this and am making it on another project duplicate also you can make little challenge by going in the codes and changing some things. one of the challenges I made up is the pentagon challenge where you have to remove the pick random costume operator from the enemy sprite and switch it to "switch costume to (pentagon)." also my record low is 6.726s... try beating that and my highest is 61.374s changes from when released- triangles cannot spawn within 75 (scratch unit) from you, HP start changed to 10, added timer that stops when you get to 0 HP, and a kill count (which I apparently forgot to set it to 0 when I made the variable)