A work-in-progress (2D) Minecraft-Clone. Follow @solved for updates. New versions in pre-release4: v0.1.5 - v0.1.5b _____________________________ Instructions: >click to place a structure >arrow keys to move through world >press 'space' to spawn three Container.Minecraft [!at spawn!] >press 't' to enter a command [e.g. /help] >click on a Container.Minecraft to open it
Credit (obviously) to Mojang! _______________________ Changelog: v0.1.5b: >fixed an issue with scrolling caused by the new main menu >containers are now responding to world.update() again >fixed container scrolling >added easy possibilty to add worldgenerator options later >new menu before entering a world :) Known issues: >scrolling causes lag >invalid chunks showing v0.1.5: >made world.loadingProgress compatible with every worldsize >fixed a heavy glitch that happened in theory when adding to many blocks through AddOns (more than 999). To do so the following things changed: >added var: minecraft.currentDataLength >regenerate.worldData() now uses minecraft.currentDataLength >world.loadCompleteChunk() now needs an extra parameter >world.loadChunkOnScreen() now needs an extra parameter >in order to not change the world through structures (->'void-block') the algorithm searches for one '+', not '+++' anymore >world.createStructure(...) now needs an extra parameter >renamed method 'world.convert.correctDataType()' to 'world.convert.correctDataLength()' to describe better what it does >completely rescripted method 'world.convert.correctDataLength()' to support a 'blockdata-length' up to scratch's join-block limit >improved commands by using broadcast blocks >added command '/help' >added a new main menu (not ready yet) >added command '/f3' to activate basic coordinates >added possibilty to add new blocks to 2D Minecraft >all blockdata now loaded from a list >no way to import new blocks though, sorry ;) v0.1.4b: >progress on drag and drop (for Items.Minecraft) >has a lot of glitches and doesn't work for containers yet:( v0.1.4: >completed item sytem [still to do: drag and drop items to other slots] >added first simple commands for testing purposes (not final!) >added item stacks (unlimited size for now) v0.1.3: >made inventory with items half-functional >added Container.Minecraft.Furnance >added Container.Minecraft.Dispenser v0.1.2c: >first steps of adding items to containers :) [added sprite Items.Minecraft] v0.1.2b: >added interaction with Containers.Minecraft v0.1.2: >added Containers.Minecraft ->First step of adding inventory and interactive blocks like chests, furnances,... v0.1.1: >everything with structures should work as intended now! :) v0.1.0: >initial release with a version of FastTiles perfectly fitting to 2D-Minecraft