"Everything has been fulfilled, to the point where there is simply nothing else to do, other than stand, watch, and be content with yourself and what you have done for the digital frontier that doesn't exist yet." - Dev // THE CAST Survivors: ( @Acerteelood123456 as Jimbo @fragrantpoem185 as Inky @Acerteelood123456 as SnakeEyes @Space_GB as GLITCHED @Takayukihiro as Evasion @RedDiamondBoi (@ShadowCubeGD) as Diamond @Acerteelood123456 as Resolute @BigDeltaruneFan17 as Portal @Acerteelood123456 as Rustik @Acerteelood123456 as Dev @Scratching_stuff18 as Pathfinder )
MUSIC--------------------------------------------------------------- Spectra - Chipzel [Main Menu] End of Line - Daft Punk [Survivor Menu] Derezzed - Daft Punk [Killer Menu] CHANGELOG------------------------------------------------------ [v0.08] - Changed Glitched into a Default. - Updated Pathfinder's tile and infotile. - Updated Snake Eye's infotile - Updated Snake Eye's tile. - Improved flavor text. - New Thumbnail. - Reworked Infotile system. - Added Crater. (Tile and Infotile) - Redesigned Compile tile, infotile and thumbnail, again. - Added Redesigned Compile tile and thumbnail [v0.07] - Added Inky's Redesign - Inky's Class Support-Survivalist > Support-Sentinel - Inky's Ink Puddle Cooldown 15 secs > One a time (10 secs). - Inky's Knife Yeet Cooldown 15 secs > 8 secs. - Jimbo's Armor 20 > 0. - Jimbo's Health 85 > 80. - Removed pixelate + ghost fade effect from infotiles and buttons. - Updated Star Speaker's base tile - Fixed bug where you can finesse the button system to unlock the dev. - Fixed bug where if you click on a lock it'll glitch out the tiles. - Removed tile size effect while info tile is showing to prevent accidental re-opening - Added play button. - Added main menu track. - Added buttons to view skins. - Added main menu functionality. May be buggy. // PLANS: Main menu, skin menu, early gameplay testing. [v.0.06] - Added a backdrop to the buttons to prevent softlocking via infinite menus. - Added the coming soon tile for when you click on an empty character tile. - Added infotiles for Mercy, BV, and Vehemence. - Added extra row of survivor tiles. - Adjusted Killer and Survivor backdrops. - Updated infotiles for Evasion, Resolute, and Diamond. - Added Vehemence's tile. - Added extra row of killer tiles. - Added tiles for killers up to ARBITESIA. // 0.07 will come out when all tiles are completed. - Gave SORC3ROR his moon back. - Added info tiles for killers up to Lunacrest. - Added Killer infotile functionality. - Removed the Halloween release for Rustik (this game is not coming out that soon) - Added SORC3ROR's new design - Added New music for killer menu. -Added Mercy's and BV's tiles. [v.0.05] -ADDED KILLER MENU! - Added Rustik's render and updated his info card. -Changed menu theme. -Added Solicitude's new design and info card. -Added survivor selection and killer menu backdrop. [v.0.04] // Expect the killer selection screen soon! Don't however, expect the Demo on the day I said it would. - Modified all three current thumbnails. - Fixed bug where Portal thumbnail wouldn't naturally appear. - Fixed bug where back button would be pixelated infinitely. - Added Resolute, Portal, Rustik, and Diamond infocards. -Added thumbnail names. (Top-left corner) - Added Info button, shows you what the contents on the infocards mean. - Added new backdrop for the survivor selection menu. - Improved Solicitude's placeholder render. [v.0.03] - Added infocards to all survivors up to Evasion. - Added menu track. - Added Portal thumbnail. - Added full Leafy Boi render. [v.0.02] - Fixed cloning overlay bug - Added Star Speaker and Compile thumbnails. (I plan on making one for every killer to keep my thumbnail making skills relevant.) [v.0.01] - Posted project, can't remember if I did anything else. Scratchsaken 3: Scripts of Loathing and/or Errorstate and/or s2: Purgewalkin' hee hee get leaked