Ever saw 'inflating gobos...' written while loading a project? Well, that's what this all's about. You inflate Gobo to help them float. Instructions: WASD to move. Space to inflate. Game modes: Three second Rule: You get 3 seconds to collect orb and collecting an orb will reset the timer to 3. This is endless, you can't win, you can't lose. But the game ends if timer reaches 0. COWL: You have to collect as many orbs as you can within the time limit. Not endless, but infinite orbs, so you can't win and you can't lose. STAR: You have to collect 30 orbs in 30 seconds. This is the only mode where you can win or lose.
All coded by me. Gobo animations by my brother. Music and sound effects from scratch. The STAR acronym is originally from The Legend of Zelda: Twilight Princess. It might be glitchy