*Click weapon to damage monster -Defeat and log new monsters to earn moneys (100 current monsters) *Shop requires typing (number for selection, y/yes for yes) and logbook (name monsters) *Buy weapons and charms from the shop -Charms increase various weapon stats -You can only hold 5 charms -When you buy a new weapon, you lose all of your charms *Charms that look similar raise the same stat -Pendants (& Disc): Damage Multiplier -Scrolls (& Ring): Base Damage -Books: Additional Damage -Coins: Additional Money Earned -Mirror & Duster: Money Earned Multiplier *Calculations for damage and money earned: -Damage/Money = Base * Multiplier + Additional
-Sprites from MedicineStorm - opengameart -Code is all by me, so it's not the most efficient -This game is still being updated, as I just made it. I would love some suggestions on what to add/balance - - - - - UPDATE LOG - - - - - 12/19/25 - Added update log 5/26/26 - Added Stats Menu (Space+N) and ability to turn off custom monster names (Space+M)