Map is coming soon. Fill this out for now! -Nation Name: if you dont know what this is take more english classes -Political Ideology: what type of government rules your nation -Population: the people in your nation -Ethnicities: the ethnic groups in your nation -GDP Per Capita: the money a person in your nation makes on average, multiply it by your population to get total GDP -Taxation Percent: the percentage of your total gdp that you actually get to spend -Military Spending: how much of your taxation percentage is deducted to go to military (no maximum, but you ideally want money to spend on other stuff) -Military Percentage: how many people in your population is in your military; make sure you deduct the percentage of your active military from your GDP, since active soldiers dont actually produce stuff that makes money -Military Personnel: how many people are actually in your military (psst, its so you can make reserves and active) -Military Strengths and Flaws: stuff your military is good and bad at -Nation Stability: how much people on average like your government notably, do not make your nation the absolute GOATED nation; stuff like high active military should make your nation naturally a little more unstable make sure you have a studio for your nation, and make sure this project links to it lastly, put your nation's history below, include AT LEAST your founding date:
Founded: 1825 by a merchant dynasty that overthrew the previous sultan Identity: Built on trade caravans, spices, and astronomy Features: Star-mapping towers Oasis-based cities connected by fortified trade routes Wealthy merchant guilds with political power Reason for founding: A revolutionary push for economic freedom and safer trade