I will probably never finish this game, making levels is a pain in the behind. I figured I would share it rather than waste the concept. Be warned, after the 3rd level the game WILL break tremendously. - - - - - - - - - - - - - - - - - - - - - This game has one single costume. No more, no less (Unless you count the background). A brand new technique I discovered after days of trial and error. I call it 'Quantum Costumes'. The reason I call it Quantum is because the single costume behaves like 4 different costumes simultaneously. The problem is, this method requires sub-pixel positions, which aren't normally possible in scratch (Sprite stamping is locked to the coordinate grid). Using some rotation and scaling, I was actually able to move the sprite in between the pixel grid, allowing me to collapse the costume into whichever state I needed. As you can probably tell, level design is not one of my strengths.