You can make more than one frame for each animation. Stats Explanation: Top Speed: How fast your machine can go on the ground. Can be anywhere from 0 (doesn't move) to 100. Acceleration: How far or fast your machine goes after a Boost Charge. Traction: How well your machine grips the track while turning or sliding. Top Glide Speed: How fast your machine can go while airborne. Durability: How much a machine can take until it breaks (anywhere from 1-100) Costumes Explanation: Drive: The basic animation while your machine is moving forward or doing basic turns. Charging: The animation while your machine is charging up a boost. Drift: The animation while your machine is turning during a boost. Boost: The animation while your machine is rushing forward during a boost. Hit: The (short) animation your machine does if hit by an item or attack. Recovering: The animation your machine does while recovering from an item or attack (it moves slower while doing so) Glide: The animation your machine does while airborne.
Nintendo for Kirby Air Riders.