- The left player uses the Z or W keys to go up, S to go down and D to shoot. - The right player uses the up arrow key to go up, the down arrow key to go down, and the left arrow to shoot.
First Gen : https://scratch.mit.edu/projects/1033287814/ Things : Pixabay Explosion : https://scratch.mit.edu/projects/900513/ Special Thanks : - @Asier11711 - @Le_yiga - @Mama-style Debug Mode only works with me lol. Change log : [03/12/2025] : BETA 2.0.0 (first beta) [04/12/2025] : BETA 2.0.1 (updated ball collision, title in main menu and play menu, play button, on/off and home buttons and added thumbnail when ending the project) [08/12/2025] : BETA 2.0.2 (added ship button animation) [12/12/2025] : BETA 2.0.3 (updated ship button animation, added volume bar sound and ship selection) [13/13/2025] : BETA 2.0.4 (updated ship selection and ball collision, fixed bugs, added HP bars and RAY ship) [14/13/2025] : BETA 2.0.5 (updated ray ship, changed player sprite mechanics, fixed bugs, started online adaptation project) [15/12/2025] : BETA 2.0.6 (fixed bugs, improved online mode, added debug option, changed volume cursor texture) [16/12/2025] : BETA 2.0.7 (improved online mode, fixed bugs) [20/12/2025] : BETA 2.0.8 (fixed bugs, gave up online adaptation) [21/12/2025] : BETA 2.0.9 (fixed bugs, added CPU) What about the future : 2.1 will be the first complete version of the game. It will include (at least) 3 star ships : BULLET, RAY and BALL. It will be fully playable in 1v1 and 1vCPU. 2.2 will add the back button and you will be able to see all the ship statistics. 2.3 will add the SNIPER star ship. 2.4 will add the SEEKER star ship. 2.5 will add the CHANNEL star ship. I'm abandoning the online adaptation project because synchronizing Scratch's cloud variables is very cumbersome and causes a lot of latency. A CPU will therefore be added instead.