I'm very clever, so I can tell. Passive A - The Rot -some moves add poison damage from saliva. each level does something to gus. Rot Level 1 - Decay -gus walks slower, the poison slowing his body immensely Rot Level 2 - Decompose -gus moves even slower and he shakes of stun much slower Rot Level 3 - Deceased -he just melts dawg Q - Flight -Enables or disables whether you float in the air using wings. E - Cleverness Overload -explain your cleverness in such immense detail, the opponent is simply stunned. doesn't extend air combos, since you ain't really hitting him -combo extender R - Devour -rush forward, grabbing the enemy, before slamming them to the ground, and eating them up a little -combo extender T - No Hesitation -rush forward at high speeds, punching the dummy up, before flying to them. if held, will do a downward kick as well -combo extender/finisher Y - Lethal Salivation -shoot a ball of acidic spit, infecting the dummy and giving him one bar of Rot. if it misses, it sets up a trap. when the dummy steps on it, it bubbles up and explodes with cursed energy -combo starter/extender F - Four To Two -unleash a barrage of fists -combo extender G - Deteriorating Injection -thrust your tail forward, injecting the dummy with large amounts of poison, as they begin to rot away -combo finisher Z - Insect Instincts -do a rushing claw attack. knocks down in the air -combo starter
@Yourselfthebest for having a happy birthday (technically yesterday but i released it on gamejolt yesterday too) slightly more accurate verison on gamejolt btw @PlsGiveMeT0es for the original engine code @noobryu for engine template me for model, stage, moves. sounds from jjs and jujutsu kaisen if the game is laggy, just use every move once, and itll work a bit better. not really my fault, scratch just lags a bit when loading a costume for the first time.