Press space (btw there's a dev log)
Some sneaks for "LavenderLock" (more pics will be added over time with the development of the game) DEV LOG: ----------------------------------------------------------- 12/1/25 : Changed player outfit Added charge system for shooting Added "Blue Lock" mouse cursor Changed thumbnail for sneaks and game Removed the trap system ----------------------------------------------------------- 12/2/25 : Fixed some placement issues Started working on out of bounds Added controls to UI Added goals to the map ----------------------------------------------------------- 12/4/25 : Finished out of bounds mechanic Started working on menu. ----------------------------------------------------------- 12/15/25 : Changed player outfit Improved player animations Changed map design Increased map size ----------------------------------------------------------- 12/16/25 : Reworked jump animation Added kick effects Started working on header mechanic ----------------------------------------------------------- 1/7/26 : Improved sound effects Added "GOAL" for when you score Added cooldowns Added header mechanic Started working on AI opponent ----------------------------------------------------------- 1/22/26 : LavenderLock is being reworked! I’m changing the game’s art style to a blocky pixel-art look. This means the game will be delayed a bit, but trust me I’m cooking