Update: @DadOfMrLog has made an optimised version that runs even faster: http://scratch.mit.edu/projects/24828481/ This is a speed test of a triangle fill algorithm I came up with. ( i ) set the number of triangles, then press space to reset the triangles ( ii ) 'level of accuracy' controls the quality of the triangles The triangles will fly away eventually, just press space.
Update in 2025: FindingPepper has produced an excellent video explaining the algorithm. https://www.youtube.com/watch?v=HFJQFeQuV-E Yes, this is the original implementation. I was inspired by the inset method, which was state of the art at the time, shared by @TheLogFather (DadOfMrLog) here: https://scratch.mit.edu/projects/11471613 The inset method still has an aesthetic advantage if you want gradients.