Scroll, I put too much info here!: NOTES: This is not finished, more stuff will be added via other projects (or 0.#'s). However, all characters that will be in the game are already in (Besides the variable changing characters), so that means no more actual characters coming to the game!! All Assets in the "Assets" sprite are free to use! They are not mine (Besides the Sonic, Tails, and Knuckles art), so I have no reason to say "Credit me"! CREDITS: All (or most) Character Sprites imported from: @MichaelM3S, @MunchJrGames, and @16BitEra with the OG Creator of some of those said sprites is "deltaConduit" from Spriters Resource!! @16BitEra helped with some of the ground assets along with Fang's sprites. (ahem.. Sonic Sprint Evo 3- *cough cough-*) @burgez for porting the Chaos Emerald sprites (Chaos Emerald sprites by EggMaster on Spriters Resource). Several assets were ported from Spriters Resource. @phamtheman for the Boss symbol that was from their game "Sonic Blitz!" https://scratch.mit.edu/projects/1159854698/ @LeoTheHedgehog12 and @Random_Runner for informing me on bugs!! @Random_Runner, @TailstheVinimateFig, and more for the brilliant Ideas! "Monotono" on youtube for the awesome "Fleetway Boss Theme" (OUTCOME MEMORIES UST - Fleetway Super Sonic Chase Theme) ------------------------------------------------------------------------- What to expect in V0.5: - Idk at this time, maybe list YOUR ideas!! - Those things in Sonic Dash that force you to slide, actually making rolling have a purpose. ------------------------------------------------------------------------- CONTROLS: Arrows (L\R) - Move around! Down Arrow - Roll! Z Key - Jump! X Key - Character Special Move! C Key (With 50+ Rings) - Super mode! V Key - Pause. Space Key (When Meter full) - "Ring Rush!!" (Replaces Enemies with a lot of rings.) ABILITIES: (Sonic Only) In Air + Down Key - "Slam" (A slam down ability that allows the player to quickly raise their combo!!) (Sonic Only) In Air + X Key - "Drop Dash" (An ability that once you land on the ground, you can slightly bounce off the ground!!) (Sonic Only) Super Form Active + X Key - "Super Knockout" (Destroy All enemies on screen! (Sonic 3&K Reference)) (Tails Only) X Key + Midair - "Flight" (Makes Tails fly for a short period!) (Knuckles Only) X + Midair - "Glide" (Slowly makes Knuckles fall!) (Fang Only) X + "Flight Meter > 0" - "Marvelous Flight" (Makes Fang fly in the Marvelous Queen!) (Shadow Only) X + Ahead of object - "Chaos Snap" (Teleports Shadow to the LAST spawned object!) (Amy Only) X + In Air - "Amy-Copter" (Makes Amy fly forwards for a short burst!) ------------------------------------------------------------------------- Added Content: - All Stats are equal to 8, and "Damage" is a new stat (How much DMG you do to a boss. (Higher DMG you have, the more HP a boss has)) - Pausing music while with Effects now doesn't vanish. - Effect Music stops after effect timer is 0. - Changed Sunset Park to Titanic Monarch (Personal taste but I just didn't like SP that much). - Fleetway and Metal Sonic are now Bosses!! - Changed how getting hurt is, allowing Bosses to actually be threats while maintaining fairness. - Shadow now has a slight hover after using "Chaos Snap". - Changed jump sound to the CD style. - The invincibility effect has been overhauled. - Animations now don't "tweak out" when an effect was playing (This was because the variable for the animations was all connected.) - up up, down down, left right, left right. - Mobile Controls have now been added!! - "Climates" have been added!! (They affect how the game works, try it out!!)