Also, almost nothing is done in this game, and I just made this because I stink at designing, so please don't make fun of this DIFFICULTIES: ____________________________________________ Difficulties are basically how rare the cube is. Pretty obvious (not confirmed btw). But what to consider also is the design. Common: These cubes should be accepted by default, unless a joke. Don't actually submit these. It's just a recolored cube. Uncommon: These cubes are almost the same as Common cubes; except they have an outline. They can also have a gradient. Rare: Now this is where cubes actually gain design. This is also where you can get sort of creative. Also, no code is allowed for this difficulty. Epic: This difficulty actually requires some time. Decent design, and at around 3 minutes of work. Minimal code is allowed for this difficulty. Legendary: Now this is when I will actually be surprised. This takes around 6 minutes to make and is pretty impressive. This allows things like moderate code, and infinite creativity. Mystical: Really, there are not many things to say about this. It's basically Legendary but everything is a lot better. Probably takes around 20 minutes to create. Transcendent: Same as Mystical, just 3 times better. Usually around 1 hour of work, or greater. RULES: ____________________________________________ Cube must not be over 200x200 in size. You must remix this. Joke submissions get you banned from submissions. No code for difficulties Rare and lower. Maximum code for block is 200. Fully optimize code Please don't do people or animals, just objects (scratch cat is an exception) Delete the "more info in instructions" in the sprite No AI SUBMISSIONS ____________________________________________ Please state the intended difficulty, project link, potatoes (to make sure you read instructions completely), in your submission Submit in this project NO joke submissions Have fun :)