slight epilepsy triggers i think ------------------------------------------------------- Survivor has to survive 74.58sec to win Fella has to fell survivor to win A and D to choose decks 1,2,3 to confirm deck/fella Current Maps: Greenhouse Broken City The Abandoned Circus Airship Of Doom and Despair -------------------------------------- P1: WASD to move P2: Arrow Keys to move ------------------------------------------------------- Survivor Abilities (P1) Deck 1: -Space: Parry (stuns the killer if they hit you when you're green) (3 sec CD) -Z: Hotdog Heals 50 (once per game) Deck 2: -Space: Punch (stuns the killer if you hit them) -Z: Super Run (1.5x speed for 3 seconds, then 0.75x speed for 1 second) (25 sec CD) Deck 3: Cloak (Space): Become invisible for 7 seconds before reappearing, 20 sec CD Bronana (Z): Three Uses per game, spawns a moving banana that stuns the fella on impact. Deck 4: Passive: Brute Force Start with 130 HP Switch (Space): Clap your hands and switch positions with the fella, 12 sec cd ULT: Once you fall under 20 hp, your cooldown of switch is drastically lowered to 0.3 sec cd, and your current switch cd is lowered by 5 sec. Deck 5: Passive: Nimble Feet: Start the round with 10 speed (faster than fella) and lower to 8.5 speed after use of ability. Speedzone (Space:) Places a speedzone that lasts 10 seconds and speeds up survivor and slows fella. (20 sec cd) Deck 6: Deck O' Cards (Space:) Roll a deck of cards, 2/3 chance to get a buff, 1/3 chance to get a nerf (3 sec CD) Slapstick (Z:) Turn into an old cartoon, knocking back and stunning the fella on impact. (10 sec CD) 19-kclog: "please don't ban me scratch" (Z:) Pulls out a WATER gun and fires it after a short windup, stunning fella on impact. (7 sec cd) Deck 7: Concoct: Create a potion based on what direction you are facing, with stun and slow being used in flask fire and heal and speed being instant. (7 sec CD) Flask Fire: Fire a flask, only works if something is in your arsenal. (stun/slow) (10 sec CD) --------------------------------- Fellas (P2) Mustachio: M: Basic attack, 15 damage (2 sec cd) L: Red Ravage, attacks twice, can't be parried, 15 damage each attack (15 sec cd) Picobot: M: Basic ranged attack, 20 damage (splash, 1.5 sec cd) L: Tuff Mode: next basic attack does 1.5x more damage (15 sec cd) K: Launch: Go in the air, ignoring stuns and walls (with the sole exception of bronanas) then launch down after 3 seconds, stunning survivor for 2 seconds on impact. (15 sec CD) Emundatio: (by ) M: Basic melee attack, 10 damage (2 sec cd) L: Luminance: Places an area where survivor takes damage periodically, 12 sec lifespan and 15 sec cd K: Reel: Immediately destroy the previous luminance in exchange for a splash attack of 30. ------------------------------------------------------------- SPECIAL INTERACTION: Genesis: Pick Deck 1 and Mustachio (the first decks created) for a slightly longer and tuffer game, with a 100 HP heal for Parry Jujutsu: Get Deck 4 lower than 30 hp for a no CD unfair 1v1 for Deck 4
i lowk had to change it to tuff because forsaken is problematic now (id never do such horrendous actions) low quality dont ask why credits: breakboy4: programming and art ZJOH1MW: composer/ emudatio concept creator update log (most recent:) Map Update, made a new map with stage hazards. New maps may have gimmicks from now on.