~Controls~ wasd - move click - shoot space - throw dynamite q - switch secondary items ~Blurb~ Really loved the idea and feel of the gumball cowboy project and wanted to see what it could evolve into. So just for fun I experimented with adding some new weapons, items, and an enemy.
~Experimental Features/Updates~ ~v-e-0.4.0~ -Added temporary background music -Added Weapon Class -Added Gatling Gun -Added Multi-Colored Gumballs [for the gatling gun] -Added Gatling Gun Pick-Up Drops [temporary idea, might prefer to do something more like the secondaries below] -Added Secondary Class -Changed BOOM BOOM MOTHA to be a Secondary -Added Big Chewing Gum Secondary -Added Secondary Switching [press the q key] -Added Player States -Added a rough temporary Burning Player State [causes you to move faster, but take twice as much damage] -Added a Player Burn Time -Added a temporary Fire Turnip Enemy -Added Flame Projectile [shot by the Fire Turnip Enemy] ~v-e-0.4.1~ -Changed the Burning State to not increase damage. Instead every second if you are burning there is a 10% chance you take damage. -Added Current Enemies list that keeps track of the number and type of enemies on-screen. -Added Flame Walls. These will appear as long as there is a Fire Turnip present. -Added Dead Player State -Added Bubble Gum Weapon -Changed Gatling Pickup to Pickups. Can either be gatling or bubble gum. ~v-e-0.4.2~ - Added a Taco secondary as a test. - Added demo unlock for Taco by pressing "t".