This project explains the Food Meter, how hunting works, how starvation affects the Clan, and how players can help prevent hunger. + The Food Meter (0–10) + Every Clan has a Food Meter that represents how well-fed the cats are. 10–8 | Well-fed Advantaged rolls 7–4 | Fed Average rolls 3–1 | Starving Disadvantaged rolls Starvation A 10th of the clan dies! 0 | Famine A famine event happens! More will be disclosed when it actually happens + How To Gain Food + Food is earned by hunting patrols. Every hunting patrol: 5 cats per patrol. A mod rolls a d20 The roll determines success. + Roll Outcomes + 1–5 = Fail No prey caught Food Meter: –1 6–15 = Partial Success One piece of prey Food Meter: +1 16–20 = Great Success Multiple prey found Food Meter: +2 + Food loss + Weekly decay: Every Clan loses 1 food weekly if population is over 50 cats or if it is greenleaf. Second codeword is a type of prey + How to Hunt + https://scratch.mit.edu/projects/1263826639/ More mechanics will come soon and this will change.