|Update 1.10.3 PART 3/3 THE RESDESIGN UPDATE| we exited beta at 7 views. Click the flag twice. Or some code in the tractor beam head may not work. If it unshared, the game is bugged and being fixed or is being updated. beta end date: Jan 05, 2026 (unsurprisingly, new) CONTROLS: D(kill storm) Y(CHEATS! set storm to destroyer) space/e(shoot skull)
Credits: @sussybaka096 or @pocketantfan @cr33p3rz and @Vlb06 | notes: first phase 0 - 5 | monster head: 6-9 | tractor beam: 10-19 growing to destroyer:20-149 |destroyer:150-199 | big brain 200-400 | hyper brain:400-formidi bombed | severed:post formidi bomb-??? (Coming soon) REMIX TREE! https://scratch.mit.edu/projects/1252039862/remixtree/ logs:**1.0 – Scratch Cat** A tiny prototype. No storm yet. Just the seed of the idea. **1.1 – Foundation Build** The storm is born. Sprites added, basic body structure formed. The player finally *becomes* the storm. **1.2 – Pre‑Release** The first time the storm could actually move, grow, and exist as a playable entity. Early evolution. **1.3 – Release** The storm gains its first real forms. The player can grow up to **Destroyer**. The first taste of power. **1.4 – Destroyer Rework** haha better destroyer go brrr **1.5 – Big Brain Update** he became ksi **1.6 – Hyper Brain Update** haha bigger brain funni **1.7 – Mega Update** tons more features go brrrrrr(made the heads not dependent on your mouse) **1.8 – The Formidable Update** haha boom boom storm go brrrr --- ## **1.8.5 – The Musical Update** The storm gains a voice. Each form now sings its own theme — a soundtrack to evolution. - **Primary Stages** → Formed Theme - **Pre‑Destroyer** → Getting Stronger - **Destroyer** → Destroyer Theme - **Hyper Brain** → Hyper Brain Theme - More themes to come as the storm grows. 1.8.6(only mini log that will ever exist) made the sky better. 1.9 - the indev update: reworked commanded wither, made the storm move across the plains, added shooting skulls 1.10:resdigned the ws, revamped day, and added night.