Ignore the fact that this took me over a month to finish I got lazy various times okay :( Also sorry for the bad final attack, I wanted to add those orange and blue bits but I couldn't get it to work If there are any bugs please let me know so I can ask someone to help fix them I'm way too stupid for code INSTRUCTIONS BELOW V V V V V V V V V V V V _____ (TURN) Use the Left and Right keys (or A/D) to cycle through options. Press space once you've decided! (FIGHT) Press space when the time is right. The closer to the middle the highlighted area, the stronger the hit! (ACT) Press 1-4 for various options. [1] Checks Dollwayss. Pretty simple. [2] Lets you return to the previous stage of your turn to choose another option! [3] Lets you deal 1.75 more damage than normal, but comes at a price... [4] Lets you boost gem power, increasing how much you heal and your maximum HP, but disables healing for 2 turns for each use. Caps at 120 HP (30 HP per heal). (GEM) Heals you for 15 HP at the least and even more with each buff! ------------------------------------------------------------------------- TIPS - Get as close to 120 HP as you can before Dollwayss's final attack. Trust me, it could save you from a loss - You likely will not be able to beat her hit-free because of how her attacks work. - Head On is Dollwayss's easiest avoidable attack, but the most heavy hitting. - Check Dollwayss often, her HP will appear when you do this. - You can increase your max HP to 120 and heal 30 per use, but this will come at a cost. Use Wisely. - You can deal a whopping 60 damage at a full power attack (105 if charged), but this is difficult to do. If you're not that good with timing, aim for easier areas to land and try to leave it to luck or clicking early to land powerful attacks. Bro I'm never doing this again literally everything was against me when making this /hj
@SilverCrewmate for the song (Counter-Feather) @NovaIsViolet for the contest and vector TobyFox for UTDR IShowSpeed IHasCupquake