Press space to progress DIG Dig could be used for movement and stunning When used Knux will swing forward, if he hits a wall with something on the other side Knux will punch the wall and make a hole that stays open until for 30 seconds, both survivor and EXE can travel through it. 5 seconds before closing it will make a rumbling sound and a dirt particle effect will drop down before it closes up, if an EXE gets caved in on, and if a survivor get's caved in on it does 30 damage and ragdolls them, it will automatically begin caving in when Knux makes another hole in the wall. If used while airborne, Knux will drop like a rock, upon making contact with the ground he will burrow beneath the ground making visual and audio cues while moving through the ground similar to Vortex's Burrow from Dimensional Coalescence. He will move as fast as Sonic while underground, and have a slightly smaller hitbox. Knux can only travel for 5 seconds underground before being forced out, when Knux comes out he will jump 1.5x his natural height with a hitbox, if Knux is hit while underground he will be forced out lacking his hitbox. ______________________________________________ DISARM Tails and Eggman can now disarm mines if they're close enough. No other survivors can do this. It takes 5 seconds to disarm a mine, this number may need to be tweaked to ensure they can't disarm them during a chase. ______________________________________________