Basically, I've been debating whether or not to restart the Light Beyond Reach game. There are two main reasons for this as you'll see below The first and arguably more important reason is the map size. When I was first developing the map, it felt HUGE. But now that it's all done, it feels small and cramped. This means that adding in dungeons is really difficult. I can easily make the map bigger, but that would require deleting 6 months of work. The second issue is that there is no good way to show a HUD or inventory without blocking some of the screen, which is a big problem. If I were to reset, I could design the map to accommodate a HUD. If you think that I should reset or not, please post it in the comments. If you have no idea what Light Beyond Reach is or what I'm talking about, check out Light Beyond Reach here: https://scratch.mit.edu/projects/110025010/