No mobile support unfortunately (and will never!) Keys: 8 - Show/Hide Hitbox 9 - Move Dummy to Center 0 - Reset Total Damage P - Max TP Q - Switch Modes Space - Ball Mode [Disables most attacks | +8 DEF, +20% RES, +5 SPD] Attacks: | Sword Mode: Click - Melee Swing [+3 TP on first swing | +4 TP on second swing | Hold to swing twice] 1 - Slash Beam [3 TP | +1 TP on melee hit] 2 - Slash Beam Burst [15 TP | 72 TP for slash beam circle] 3 - Slash Cut [10 TP | -1% resistance on Slash Hit {Stacks up to -5%}] E - Slash Wave [3 TP per charge [8 TP for 5th Charge] | Hold to charge up to 5 times | 5th charge will send a stronger slash projectile & 5th melee swing grants 2 TP, -10% resistance on hit {Capped at -10%}] | Magic Mode: 1 - Knife Cursor [6 TP | Rewards 1 TP on hit | Usable during Ball movement] 2 - Knife Barrage [9 TP] 3 - Impaling Swords [13 TP | Explodes when reaching 12 stacks, decays after 15s | -2% resistance per sword {Stacks up to -8%} | Unfinished, may consider replacing] Z - Crystal Beam [8 TP | Hold Z, 1 TP/0.05s | Release to cancel early | 1/3 chance for Crystals to burst into stronger shards | -2.5 SPD during use] | TP: Displayed at the bottom left. They can easily be earned by hitting the Dummy with Click attacks. They can be spent on other and more powerful abilities. TP cannot go beyond than 100. Some abilities may give some TP back on hit.
More attacks will be added when I feel like it. If you have an idea, leave it in the comments and I might consider and try adding it! (I ran out of ideas) @AbderrahmaneALTb3 and @bestchoi22 for inspiration. @1Draven & @Jinjin210707 for their TP Bar System! Toby Fox for Deltarune and the SFX. @Gangstermango for some SFX. Songs used are mostly credited within the sounds name. Logs: 11/7/25 - Project's creation date 12/23/25 - Shared date (V.0.1) 2/26/26 - Improved Crystal Beam (V.0.1.1) 4/20/26 - Slash Beam attacks now have melee hitboxes (V.0.1.2) 7/7/26 - Fixed fraud knight's aura and slight improvement 8/21/26 - Slash Wave is now fully finished (V.0.1.3) 9/18/26 - Added missing sfx to attacks 10/16/26 - Gave the ball proper animations + Slash Cut Melee Hitbox + A boundary for something later HE'S JOCKINGTON! (why did I make all the attacks in one sprite)