Pixel Beacons You are a small Cube. You need to dodge an endless wave of beacons. Be careful! They will obliterate you in one shot! Beacons: Normal: lasts for a short amount of time and has a high frequency of happening. Lazer: lasts for a medium amount of time and has a medium frequency of happening. Cannon: Lasts for a short amount of time and has a low frequency of happening. Focus: Lasts for a short amount of time and has a high frequency of happening. Fork: Basically 2 Focus beacons but has a low chance of happening. Sharp: A smaller Normal but its beacon fires faster and it disappears faster as well as spawning around the same time as Lazer. Double: Basically a Normal but it reappears with a shorter lifespan.
Lunar Liftoff (Composed by Adam Young) Beacon spawning sound by Mojang Give me ideas in the comments! Update log: V0.32 (Jan 12) Major balance changes. V0.31 (Jan 2) Bug fixes, new art. V0.3 (Jan 1) Major bug fix. V0.24: (Dec 31) Bug fixes, balance changes. New character: (Lava Orange) (Last update for the contest) V0.23: (Dec 30) Balance changes. Bug Fixes. New sounds. (Beacon spawn sound) New colours for the lazers. V0.22: (Dec 29) Added new beacons: Sharp and Double. A lot of balance changes. Bug fixes. V0.21: (Dec 22) A lot of balance changes. V0.2: (Dec 19) Added new skin: Candy Pink. Reworked Fork art. Added a new background effect. Fixed bugs and added player trail. V0.16.5: (Dec 18) Added WASD movement. V0.16: (Dec 17) Nerfed Focus, buffed Cannon, added music, added Fork, fixed bug. V0.15: (Dec 16) Fixed a tutorial bug. V0.14: (Dec 15) Cannon and Focus are released, major bug fixes and visual changes. Tutorial page is added. New skin: Slime Green V0.13: (Dec 12) Original release of the game. Tags: #Pixel #Beacons #Pixelbeacons