Attack- use the left mouse button to do a simple attack Moves- using the moves respective numbers causes moves to activate, moves have cool downs and are different depending on the character Ultimate- use G to activate the Ultimate once your Ultimate bar is 100% filled up Move Variants- Moves that say "Variant" can be used differently by holding space or E during the charge up or before you activate the move.
Thanks to @Video_Gamer1856 for scripting help I did the art and I will do the music shortly. I'm trying to use a pixel art style that I hope I made, I call it mini-pixel it's where I make things small but size them up in the real game (should be easier to work with) Update Log: League of Coders V0.1: The Beginning Added the map and the first three fighters: Cat, Hacker, Guy. Also added move sprites V0.2: The Something Update Added moves and some form of functionality to them along with the health bar and the ability to die after leaving the map. V0.3: The Move Update: added moves: 1,2,3, and 4. Added awk and move names along with cool downs and camera controls relative to the mouse. V0.4: First Q.O.L Made the move cool downs fade from black to no color based on time left, made cool downs not reset when you try to use the move again, fixed cool downs randomly not applying. Next update will be very fun :) but for now me gonna work on a different game.