Clueless | PGMA R1 | Deja vu | A storm traps you inside a mansion where the night repeats endlessly. Each attempt to solve the mystery ends the same way: failure brings death, and the cycle begins again. With every reset, your notebook erases the clues and contradictions you’ve uncovered. But step by step, you’ll piece together the truth hidden behind the mansion’s walls. Explore rooms, interrogate residents, and solve puzzles in safes, crosswords, and closets. Each loop reveals new details, forcing you to learn from past mistakes. Only by gathering enough evidence and making the right choices can you break free of the cycle. Controls Arrow keys / WASD to move R to Fast forward time 0 to Hide Time bar Space to advance text and to interact with clues and suspects E to open your notebook Q to open your inventory Made for the Pixel Game Maker Awards Season 8, Round 1 Theme: Déjà Vu Mystery, adventure, built around repetition and discovery. Credits Text engine by @BeansAteBeans and @Griffpatch Music from @10HCoder Sound effects from @10HCoder ( @Cyberwolf66 in FL studio for the car sfx ) Programming and art by @BeansAteBeans @-Tech_Master- @10HCoder Tips : . Notebook does not save clues across loops — so use it wisely to catch contradictions. Story The mansion’s residents — the Estate Owner, the Maid, the Chef, the Friend, and the Butler, all have secrets. Each loop brings you closer to uncovering the truth behind the storm and the artifact binding the mansion to its endless cycle. Break the loop, or remain forever… Clueless. But.... can you discover the -Real Truth-
Incase of Lag - https://turbowarp.org/1255521898 Shh, Vote for Deja Room (its peak)