We have a place for him.
I’m trying to improve my animatronics. This is supposed to be better than before. The game is gonna be the biggest thing on my profile since Beetlejuice the gaem. Also, the game I’m working on right now we be called Pressure. I don’t know why, but it sounds cool. The Springlock Failure animation (and the garbage ones) was all about simplicity. This is gonna be so complicated. Big Thanks to Scotty C for making FNAF. And thanks to everyone on my FNaF Game/Animation team.