Space to flick through. I'm never making this, but these were notes I had (I'm now making a Bronze-Age game): So kinda like Punicea, but with choosable factions, and Diplomacy screens etc. Factions: Bezz-Urk, Galliformae, Tzi-Por, Dan Neshuu. Also, probably city-based. Civilisation bonuses: Bezz-Urk: Infantry have more HP. Galliformae: +1 gold production per city. Tzi-Por: Twice as quick diplomacy recovery. Dan Neshuu: Cheaper infantry. Tech tree: Seafaring (allows transports, which work as they do in Punicea), Transports (duh), The Wheel (allows chariots, which are faster and have 4 HP instead of 2 HP), Chariots, Masonry (allows building Monuments, which bring in extra gold and Diplomacy per turn), Temples (as in Punicea). City look like they do in Phoenician Tycoon. Cities: Dan Neshuu: Ettenib Eanrikhautrennib Avutra Bezz-Urk: Bezz-Urk Washekij-Urk Kharavan Galliformae: Baukh-Urk Dawkhish Dawkhesh Tzi-Por: City of Gold and Monarchs City of Fish and Food City of Textiles
All art by me, credit to @Asisi_Games_Co, @JBoosterRooster1 and @cutequail for original nations. Ngl this is pretty good pixel art though.